From A-Z to build an AI

Lets have some knowledge refresh through the core ideas that from the foundation in which an agent operates, to how it evaluates actions, learns from rewards and gradually discover the optimal strategy. Will explore advanced topics such Deep Q-Networks, Policy Gradient methods, or Agentic AI, … these concepts provide the essential building blocks for understanding how intelligent systems learn to make decisions.

The concept

    EnvironmentDefines the world in which the agent operates, including states, transitions, and rewards.
    AgentThe decision-maker that learns the best policy through experience.
    StateRepresents the current situation. The Bellman Equation estimates the long-term value of being in a state.
    ActionRepresents the possible decisions. Q-Learning estimates the long-term value of taking each action in every state.
    Rewardmmediate feedback used to evaluate decisions. Living penalties shape rewards to encourage efficiency, while TD Learning uses rewards to update value estimates.

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